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aws-native.gamelift.getContainerFleet
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We recommend new projects start with resources from the AWS provider.
The AWS::GameLift::ContainerFleet resource creates an Amazon GameLift (GameLift) container fleet to host game servers.
Using getContainerFleet
Two invocation forms are available. The direct form accepts plain arguments and either blocks until the result value is available, or returns a Promise-wrapped result. The output form accepts Input-wrapped arguments and returns an Output-wrapped result.
function getContainerFleet(args: GetContainerFleetArgs, opts?: InvokeOptions): Promise<GetContainerFleetResult>
function getContainerFleetOutput(args: GetContainerFleetOutputArgs, opts?: InvokeOptions): Output<GetContainerFleetResult>def get_container_fleet(fleet_id: Optional[str] = None,
                        opts: Optional[InvokeOptions] = None) -> GetContainerFleetResult
def get_container_fleet_output(fleet_id: Optional[pulumi.Input[str]] = None,
                        opts: Optional[InvokeOptions] = None) -> Output[GetContainerFleetResult]func LookupContainerFleet(ctx *Context, args *LookupContainerFleetArgs, opts ...InvokeOption) (*LookupContainerFleetResult, error)
func LookupContainerFleetOutput(ctx *Context, args *LookupContainerFleetOutputArgs, opts ...InvokeOption) LookupContainerFleetResultOutput> Note: This function is named LookupContainerFleet in the Go SDK.
public static class GetContainerFleet 
{
    public static Task<GetContainerFleetResult> InvokeAsync(GetContainerFleetArgs args, InvokeOptions? opts = null)
    public static Output<GetContainerFleetResult> Invoke(GetContainerFleetInvokeArgs args, InvokeOptions? opts = null)
}public static CompletableFuture<GetContainerFleetResult> getContainerFleet(GetContainerFleetArgs args, InvokeOptions options)
public static Output<GetContainerFleetResult> getContainerFleet(GetContainerFleetArgs args, InvokeOptions options)
fn::invoke:
  function: aws-native:gamelift:getContainerFleet
  arguments:
    # arguments dictionaryThe following arguments are supported:
- FleetId string
- Unique fleet ID
- FleetId string
- Unique fleet ID
- fleetId String
- Unique fleet ID
- fleetId string
- Unique fleet ID
- fleet_id str
- Unique fleet ID
- fleetId String
- Unique fleet ID
getContainerFleet Result
The following output properties are available:
- CreationTime string
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- DeploymentDetails Pulumi.Aws Native. Game Lift. Outputs. Container Fleet Deployment Details 
- Description string
- A human-readable description of a fleet.
- FleetArn string
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- FleetId string
- Unique fleet ID
- FleetRole stringArn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- GameServer stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- GameSession Pulumi.Creation Limit Policy Aws Native. Game Lift. Outputs. Container Fleet Game Session Creation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- InstanceConnection Pulumi.Port Range Aws Native. Game Lift. Outputs. Container Fleet Connection Port Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- InstanceInbound List<Pulumi.Permissions Aws Native. Game Lift. Outputs. Container Fleet Ip Permission> 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- LogConfiguration Pulumi.Aws Native. Game Lift. Outputs. Container Fleet Log Configuration 
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- MaximumGame intServer Container Groups Per Instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- MetricGroups List<string>
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- NewGame Pulumi.Session Protection Policy Aws Native. Game Lift. Container Fleet New Game Session Protection Policy 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- PerInstance stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- Status
Pulumi.Aws Native. Game Lift. Container Fleet Status 
- The current status of the container fleet.
- 
List<Pulumi.Aws Native. Outputs. Tag> 
- An array of key-value pairs to apply to this resource.
- CreationTime string
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- DeploymentDetails ContainerFleet Deployment Details 
- Description string
- A human-readable description of a fleet.
- FleetArn string
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- FleetId string
- Unique fleet ID
- FleetRole stringArn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- GameServer stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- GameSession ContainerCreation Limit Policy Fleet Game Session Creation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- InstanceConnection ContainerPort Range Fleet Connection Port Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- InstanceInbound []ContainerPermissions Fleet Ip Permission 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- LogConfiguration ContainerFleet Log Configuration 
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- MaximumGame intServer Container Groups Per Instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- MetricGroups []string
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- NewGame ContainerSession Protection Policy Fleet New Game Session Protection Policy 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- PerInstance stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- Status
ContainerFleet Status 
- The current status of the container fleet.
- Tag
- An array of key-value pairs to apply to this resource.
- creationTime String
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- deploymentDetails ContainerFleet Deployment Details 
- description String
- A human-readable description of a fleet.
- fleetArn String
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- fleetId String
- Unique fleet ID
- fleetRole StringArn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- gameServer StringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- gameSession ContainerCreation Limit Policy Fleet Game Session Creation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- instanceConnection ContainerPort Range Fleet Connection Port Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- instanceInbound List<ContainerPermissions Fleet Ip Permission> 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- logConfiguration ContainerFleet Log Configuration 
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- maximumGame IntegerServer Container Groups Per Instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- metricGroups List<String>
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- newGame ContainerSession Protection Policy Fleet New Game Session Protection Policy 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- perInstance StringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- status
ContainerFleet Status 
- The current status of the container fleet.
- List<Tag>
- An array of key-value pairs to apply to this resource.
- creationTime string
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- deploymentDetails ContainerFleet Deployment Details 
- description string
- A human-readable description of a fleet.
- fleetArn string
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- fleetId string
- Unique fleet ID
- fleetRole stringArn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- gameServer stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- gameSession ContainerCreation Limit Policy Fleet Game Session Creation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- instanceConnection ContainerPort Range Fleet Connection Port Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- instanceInbound ContainerPermissions Fleet Ip Permission[] 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- logConfiguration ContainerFleet Log Configuration 
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- maximumGame numberServer Container Groups Per Instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- metricGroups string[]
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- newGame ContainerSession Protection Policy Fleet New Game Session Protection Policy 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- perInstance stringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- status
ContainerFleet Status 
- The current status of the container fleet.
- Tag[]
- An array of key-value pairs to apply to this resource.
- creation_time str
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- deployment_details ContainerFleet Deployment Details 
- description str
- A human-readable description of a fleet.
- fleet_arn str
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- fleet_id str
- Unique fleet ID
- fleet_role_ strarn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- game_server_ strcontainer_ group_ definition_ arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- game_session_ Containercreation_ limit_ policy Fleet Game Session Creation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- instance_connection_ Containerport_ range Fleet Connection Port Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- instance_inbound_ Sequence[Containerpermissions Fleet Ip Permission] 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- log_configuration ContainerFleet Log Configuration 
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- maximum_game_ intserver_ container_ groups_ per_ instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- metric_groups Sequence[str]
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- new_game_ Containersession_ protection_ policy Fleet New Game Session Protection Policy 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- per_instance_ strcontainer_ group_ definition_ arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- status
ContainerFleet Status 
- The current status of the container fleet.
- Sequence[root_Tag]
- An array of key-value pairs to apply to this resource.
- creationTime String
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").
- deploymentDetails Property Map
- description String
- A human-readable description of a fleet.
- fleetArn String
- The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift container fleet resource and uniquely identifies it across all AWS Regions.
- fleetId String
- Unique fleet ID
- fleetRole StringArn 
- A unique identifier for an AWS IAM role that manages access to your AWS services. Create a role or look up a role's ARN from the IAM dashboard in the AWS Management Console.
- gameServer StringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the game server container group definition. This field will be empty if GameServerContainerGroupDefinitionName is not specified.
- gameSession Property MapCreation Limit Policy 
- A policy that limits the number of game sessions an individual player can create over a span of time for this fleet.
- instanceConnection Property MapPort Range 
- The set of port numbers to open on each instance in a container fleet. Connection ports are used by inbound traffic to connect with processes that are running in containers on the fleet.
- instanceInbound List<Property Map>Permissions 
- A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift server.
- logConfiguration Property Map
- The method that is used to collect container logs for the fleet. Amazon GameLift Servers saves all standard output for each container in logs, including game session logs.- CLOUDWATCH-- Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define.
- NONE-- Don't collect container logs.
 
- maximumGame NumberServer Container Groups Per Instance 
- The maximum number of game server container groups per instance, a number between 1-5000.
- metricGroups List<String>
- The name of an Amazon CloudWatch metric group. A metric group aggregates the metrics for all fleets in the group. Specify a string containing the metric group name. You can use an existing name or use a new name to create a new metric group. Currently, this parameter can have only one string.
- newGame "FullSession Protection Policy Protection" | "No Protection" 
- A game session protection policy to apply to all game sessions hosted on instances in this fleet. When protected, active game sessions cannot be terminated during a scale-down event. If this parameter is not set, instances in this fleet default to no protection. You can change a fleet's protection policy to affect future game sessions on the fleet. You can also set protection for individual game sessions.
- perInstance StringContainer Group Definition Arn 
- The Amazon Resource Name (ARN) of the per instance container group definition. This field will be empty if PerInstanceContainerGroupDefinitionName is not specified.
- status "PENDING" | "CREATING" | "CREATED" | "ACTIVATING" | "ACTIVE" | "UPDATING" | "DELETING"
- The current status of the container fleet.
- List<Property Map>
- An array of key-value pairs to apply to this resource.
Supporting Types
ContainerFleetConnectionPortRange    
ContainerFleetDeploymentDetails   
- LatestDeployment stringId 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
- LatestDeployment stringId 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
- latestDeployment StringId 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
- latestDeployment stringId 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
- latest_deployment_ strid 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
- latestDeployment StringId 
- The ID of the last deployment on the container fleet. This field will be empty if the container fleet does not have a ContainerGroupDefinition attached.
ContainerFleetGameSessionCreationLimitPolicy      
- NewGame intSessions Per Creator 
- The maximum number of game sessions that an individual can create during the policy period.
- PolicyPeriod intIn Minutes 
- The time span used in evaluating the resource creation limit policy.
- NewGame intSessions Per Creator 
- The maximum number of game sessions that an individual can create during the policy period.
- PolicyPeriod intIn Minutes 
- The time span used in evaluating the resource creation limit policy.
- newGame IntegerSessions Per Creator 
- The maximum number of game sessions that an individual can create during the policy period.
- policyPeriod IntegerIn Minutes 
- The time span used in evaluating the resource creation limit policy.
- newGame numberSessions Per Creator 
- The maximum number of game sessions that an individual can create during the policy period.
- policyPeriod numberIn Minutes 
- The time span used in evaluating the resource creation limit policy.
- new_game_ intsessions_ per_ creator 
- The maximum number of game sessions that an individual can create during the policy period.
- policy_period_ intin_ minutes 
- The time span used in evaluating the resource creation limit policy.
- newGame NumberSessions Per Creator 
- The maximum number of game sessions that an individual can create during the policy period.
- policyPeriod NumberIn Minutes 
- The time span used in evaluating the resource creation limit policy.
ContainerFleetIpPermission   
- FromPort int
- A starting value for a range of allowed port numbers.
- IpRange string
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- Protocol
Pulumi.Aws Native. Game Lift. Container Fleet Ip Permission Protocol 
- The network communication protocol used by the fleet.
- ToPort int
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
- FromPort int
- A starting value for a range of allowed port numbers.
- IpRange string
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- Protocol
ContainerFleet Ip Permission Protocol 
- The network communication protocol used by the fleet.
- ToPort int
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
- fromPort Integer
- A starting value for a range of allowed port numbers.
- ipRange String
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- protocol
ContainerFleet Ip Permission Protocol 
- The network communication protocol used by the fleet.
- toPort Integer
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
- fromPort number
- A starting value for a range of allowed port numbers.
- ipRange string
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- protocol
ContainerFleet Ip Permission Protocol 
- The network communication protocol used by the fleet.
- toPort number
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
- from_port int
- A starting value for a range of allowed port numbers.
- ip_range str
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- protocol
ContainerFleet Ip Permission Protocol 
- The network communication protocol used by the fleet.
- to_port int
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
- fromPort Number
- A starting value for a range of allowed port numbers.
- ipRange String
- A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".
- protocol "TCP" | "UDP"
- The network communication protocol used by the fleet.
- toPort Number
- An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.
ContainerFleetIpPermissionProtocol    
ContainerFleetLogConfiguration   
- LogDestination Pulumi.Aws Native. Game Lift. Container Fleet Log Destination 
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- S3BucketName string
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
- LogDestination ContainerFleet Log Destination 
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- S3BucketName string
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
- logDestination ContainerFleet Log Destination 
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- s3BucketName String
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
- logDestination ContainerFleet Log Destination 
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- s3BucketName string
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
- log_destination ContainerFleet Log Destination 
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- s3_bucket_ strname 
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
- logDestination "NONE" | "CLOUDWATCH" | "S3"
- The type of log collection to use for a fleet.- CLOUDWATCH-- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
- S3-- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home AWS Region.
- NONE-- Don't collect container logs.
 
- s3BucketName String
- The name of the S3 bucket to pull logs from if S3 is the LogDestination
ContainerFleetLogDestination   
ContainerFleetNewGameSessionProtectionPolicy      
ContainerFleetStatus  
Tag
Package Details
- Repository
- AWS Native pulumi/pulumi-aws-native
- License
- Apache-2.0
We recommend new projects start with resources from the AWS provider.